ss_bump

I’ve been fiddling with something I’m calling “Bump” for some time now, and I thought it was time to share it with a limited portion of the world for comment.

So, what is it? Well, it’s theatrical sound playback software, but it’s quite limited (8 players, 4 outputs), as it’s designed as a proof-of-concept, rather than a fully featured system. It has, however, given me the opportunity to implement certain things that I’ve really wanted in the past:

  • RAM-buffered ASIO playback; very, very responsive and sample accurate
  • 32-bit mix engine with per-sample volume interpolation – fades as smooth as a fader
  • DAW-like cue layout, with drag-and-drop and multi-stage envelopes
  • Variable HPF/LPF for each sound file – get those effects to sit right!
  • MIDI or audio events can be BPM locked within a cue, and “Go”s can be delayed to the next beat/bar

So, it’s not quite ready for alpha release (not MIDI or looping at the mo, and crashes it bit!), but I’ll be looking for testers soon (and a manual writer. please.) to break it in new and interesting ways…